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Author Topic: The Room  (Read 751 times)

Offline Doodle

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The Room
« on: April 26, 2013, 08:55:15 PM »
Has anyone played this game (app)?  It's simply called "The Room". 
I just finished it (on my iPhone, but available for Androids too) and thought it was one of THE BEST visuals for a game that I have seen to date.  It's basically a puzzle game but it's just so well done that I am mad that a sequel won't be out until fall!
Anyhow...if anyone else has played it, I'm curious as to what you thought about it.

(my one complaint is that it was really too short; but it was only 1.99 so I really can't bitch too much)
Take your camera with you dammit. You can't take your next "best photo" if your camera is sitting at home in the bag, now can you?

Offline bandmandq

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Re: The Room
« Reply #1 on: April 26, 2013, 08:59:28 PM »
(my one complaint is that it was really too short; but it was only 1.99 so I really can't bitch too much)

Hey, you get what you pay for!  ;)
Canon T2i w/18-135mm lens, 55-250mm, 100-400mm f/4.5-5.6L

Offline Doodle

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Re: The Room
« Reply #2 on: April 26, 2013, 09:24:38 PM »
(my one complaint is that it was really too short; but it was only 1.99 so I really can't bitch too much)

Hey, you get what you pay for!  ;)

True!
I can't think of a better way to have spent 2 little bucks than that sort of entertainment though.
(I'll just buy 2 fewer donuts next week to recoup my expense)   ;)
Take your camera with you dammit. You can't take your next "best photo" if your camera is sitting at home in the bag, now can you?

Offline Adondo

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Re: The Room
« Reply #3 on: April 29, 2013, 04:17:58 PM »
I liked it enough that I went back a few days later and played it through again. Faster this time of course, but it's complicated enough you can't remember EVERYthing.  ;)

It reminds me of Myst and Riven, although better actually as you have animations they lacked, but the visuals and puzzles are along the same lines. (I played Myst maybe 7, 8, or (awk!) 10 years ago.  :o )

I agree on the shortness, but it was only 2 bux. And, hopefully, there will be a sequel. It did kind of lead up to having a sequel.

Offline Doodle

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Re: The Room
« Reply #4 on: April 29, 2013, 07:28:43 PM »
I liked it enough that I went back a few days later and played it through again. Faster this time of course, but it's complicated enough you can't remember EVERYthing.  ;)

It reminds me of Myst and Riven, although better actually as you have animations they lacked, but the visuals and puzzles are along the same lines. (I played Myst maybe 7, 8, or (awk!) 10 years ago.  :o )

I agree on the shortness, but it was only 2 bux. And, hopefully, there will be a sequel. It did kind of lead up to having a sequel.

I read where they are planning one for the fall.  I hope they go through with it.
I agree; it has amazing graphics and looked so darned good while playing (especially the last chapter).
I also hope that the sequel will be a tad big longer.  :)

And now that you mention it...it WAS complicated enough to do again.  I think I will run through it this weekend. Great idea!
Take your camera with you dammit. You can't take your next "best photo" if your camera is sitting at home in the bag, now can you?

Offline Adondo

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Re: The Room
« Reply #5 on: April 30, 2013, 10:06:22 AM »
Wearing a set of good headphones in a darkened room is a minimum requirement.  :P In the 3rd chapter, (I think it's the 3rd) with the heartbeat and breathing sounds, it can be downright creepy. It's easy to "get into it" with the visuals and sound effects/music.

I also love the "sneaky" way they get you started the 1st time. Little tutorials about pushing on things, opening lids, turning keys, etc. then it subtly disappears and you're so into the game you don't realize you're playing it, not learning it. What a cool concept.

And, when you've been struggling awhile, clues that pop up to help.

The only thing that would be better would be to have a tablet instead of a phone. Mine's a Galaxy S3, so the almost 5" screen's pretty good, but a tablet would be nice for those visuals.

Offline Doodle

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Re: The Room
« Reply #6 on: April 30, 2013, 11:29:44 AM »
Wearing a set of good headphones in a darkened room is a minimum requirement.  :P In the 3rd chapter, (I think it's the 3rd) with the heartbeat and breathing sounds, it can be downright creepy. It's easy to "get into it" with the visuals and sound effects/music.

I also love the "sneaky" way they get you started the 1st time. Little tutorials about pushing on things, opening lids, turning keys, etc. then it subtly disappears and you're so into the game you don't realize you're playing it, not learning it. What a cool concept.

And, when you've been struggling awhile, clues that pop up to help.

The only thing that would be better would be to have a tablet instead of a phone. Mine's a Galaxy S3, so the almost 5" screen's pretty good, but a tablet would be nice for those visuals.

Oooo...I never thought of playing that with headphones on.  GREAT idea! I will be hitting it again this weekend (going to be rainy and colder) but now I will add the headphones thing to it.  I play on my iPhone and I usually keep the sounds down a little and I can guarantee that I missed a lot of those sound effects you are talking about.  I look forward to playing it again and getting a better feel for it with the sound up.   
I did notice that this cannot be played on the original iPad; that you need at least the iPad2.  I only have the original dammit.  All the time I was playing this, I thought "how cool would this be on a tablet?".  Or...better yet, on my iMac.  ;D
Take your camera with you dammit. You can't take your next "best photo" if your camera is sitting at home in the bag, now can you?

Offline Adondo

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Re: The Room
« Reply #7 on: April 30, 2013, 03:22:22 PM »
I would imagine it needs some serious processing power, so I can see the gen 1 iPad not cutting it.

I have a set of Sony Bluetooth headsets that sound great, and I can also make phone calls with them. They're ultralight weight. Yeah, you probably miss a lot with the tiny phone speakers. You get much more into the game with the sound track. It would be like watching the chase scene in "Bullitt" with the sound off... or on an 80 inch plasma, but with it's little 2" speakers instead of a 500 watt theater system, it would lose all the magic.  ;D

I doubt my Kindle Fire would work either. I'm getting more than a little tired of Kindle's limited app store, and semi-standard side loading. I'm "this close" to rooting the thing and putting another ROM on it to get rid of the Kindle krap.  :P I'd guess it would run "The Room" because it is a nice little tablet, it's just crippled with the Kindle OS. (The Room doesn't seem to be in Kindle's store)

The DSLR Controller app I did another thread about won't run on the Kindle either, and that app's not in their store. The live mode would be nice on the bigger screen just like the visuals of The Room.  8)